Squash is a fast-paced racquet sport that requires speed and skills. The matches are usually the best of five, so to win the player must win three of the games. The main concept is to keep hitting the ball against the wall until the player's opponent cannot hit the ball anymore.
One way to score is through the Point-a-Rally (PAR) method. This method is preferred universally and is used for tournaments and competitions worldwide. The player to first win 11 points wins that certain game. If the score is tied with 10-10, a player must win by 2 points. The first player to win by 2 points then wins the game. In the PAR method, every time there is a rally, a point is scored.
The second way scoring works in squash is the "English" way. This method is not as commonly used anymore. With this method, a player can only score a point if they are serving. If a player receiving a serve wins the rally, they will become the server instead of winning a point. Then that player will need to win two rallies to win one point. The first player to receive 9 points, will win the game. If the score is tied with 8-8, they can choose to play up to 9 or 10 points. The player who is not serving will decide this.
In order to win a rally or score a point, the opposing player must be unable to hit a shot before there's a double-bounce. A double-bounce is when the ball hits/bounces on the floor for a second time. Another way a point can be earned is if, during the act of striking/carrying, the opponent connects with the ball more than once. A point can also be won if the opposing player hits the ball on the tin. The tin is a strip of wood or metal that is along the bottom of the front wall. Lastly, a point is scored if the opponent hits the ball on the out lines or hits above the out lines.
To score points, players must work on their aim and technique. To win a game of squash, the best way to do this is to make their opponent run. Players should also aim to keep the ball low, so their opponent cannot get to it before it double-bounces. A player's shot must reach the front wall eventually, even if the ball is hit from the back or side walls first. All shots must be in-bounds to count.
If interference has occurred during the game, a "let," "no let," or "stroke" can be awarded. A let will result in the rally being played again as any interference will be deemed as an accident. In this scenario, both players made equal effort to continue the play. A no let is when a point is awarded to the retreating player, and the decision rules against the appeal of the striking player. This is when the retreating player did not obstruct the view and had minimal interference which would have allowed the play of a shot. Lastly, a stroke is when the appealing player is awarded a point. This is when the player faces interference from their opponent who obstructed their view and did not clear out.
There are a few ways points can be scored in squash. The first way a point can be scored in squash if the player's opponent is unable to hit the ball before it hits the ground for the second time. Second, if during striking/carrying, the opponent connects with the ball more than once. Another way a point can be won if the opponent hits the ball above the out lines or on the out lines.
Scoring on your serve in squash depends on the type of game being played. In most cases, people play the point-a-rally (PAR) method. This is what is used during most conferences and tournaments. When playing this way, every time there is a rally, a point is scored. This does not depend on who's serving. But if the game is played the English method, then the only person who can score is the server. For the opponent to gain a point, they must receive a serve and win the rally. Then they will become the server and get the opportunity to score a point.
The faults in squash are called "interferences" and they are: let, no let, and stroke. A let will allow the players to play the rally again as the referee believes both players were equal in trying to continue the play. A no let is when the referee awards a point to the retreating player and rules against the appeal of the striking player. Lastly, a stroke is when the referee awards a point to the striking player as their opponent did not put in the effort to clear out.