A throw-in, also known as an inbound pass, is a method of putting the ball into play in a basketball game. On a throw-in, the referee gives the ball to a player who is standing out of bounds either on the sidelines or baselines. The referee blows his whistle and the ball becomes live. Then, the player taking the throw-in has five seconds to pass the ball to a teammate who is inbounds.
Throw In Rules
- Players have five seconds to throw the ball into play
- The ball must pass the plane of the baseline or sideline
- No player can interfere or touch the player during the throw-in
- You can not pass the ball from the front court to the backcourt on a throw-in
Throw In Spot
There are three general places that the throw in will take place:
PRO TIP: It can be difficult to predict the spot of the throw-in unless you've read the rulebooks in detail. Like after a free throw violation or punching foul, the throw-in will take place on the nearest sideline at the free-throw line extended.
Game Clock And Shot Clock
During a throw-in, the game clock and shot clock stop ticking because the ball is dead. The game clock and shot clock will start ticking again immediately when the ball is thrown and touched by any player that is inbounds.
PRO TIP: On a baseline throw-in, you can move along the entire baseline and even pass the ball to a teammate behind the baseline for them to throw in. However, you still only have five seconds to make the throw-in.
Basketball Alternating Possession
In youth basketball and some college games, alternating possession is used to determine which team gets the ball and how the ball is put into play. With alternate possession, throw-ins are used rather than jump balls. An alternate-possession arrow device shows which team starts with the ball and changes once the ball is thrown into play.